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INI File  |  2002-06-01  |  2KB  |  80 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=6
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=0
  13. bTexWrap=0
  14. bDarkenCenter=0
  15. bRedBlueStereo=0
  16. bBrighten=0
  17. bDarken=0
  18. bSolarize=0
  19. bInvert=0
  20. fWaveAlpha=1.000000
  21. fWaveScale=0.369700
  22. fWaveSmoothing=0.750000
  23. fWaveParam=0.000000
  24. fModWaveAlphaStart=0.750000
  25. fModWaveAlphaEnd=0.950000
  26. fWarpAnimSpeed=53.523884
  27. fWarpScale=0.408391
  28. fZoomExponent=1.000000
  29. fShader=0.000000
  30. zoom=1.000000
  31. rot=0.000000
  32. cx=0.500000
  33. cy=0.500000
  34. dx=0.000000
  35. dy=0.000000
  36. warp=1.000000
  37. sx=1.000000
  38. sy=1.000000
  39. wave_r=0.699900
  40. wave_g=0.600000
  41. wave_b=0.800000
  42. wave_x=0.000000
  43. wave_y=0.500000
  44. ob_size=0.000000
  45. ob_r=0.000000
  46. ob_g=0.000000
  47. ob_b=0.000000
  48. ob_a=0.000000
  49. ib_size=0.000000
  50. ib_r=0.000000
  51. ib_g=0.000000
  52. ib_b=0.000000
  53. ib_a=0.000000
  54. nMotionVectorsX=12.000000
  55. nMotionVectorsY=9.000000
  56. mv_l=0.900000
  57. mv_r=1.000000
  58. mv_g=1.000000
  59. mv_b=1.000000
  60. mv_a=0.000000
  61. per_frame_1=q1 = (bass_att + mid_att + treb_att) /3;
  62. per_frame_2=q2 = time + 1000;
  63. per_frame_3=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.4)*0.95+1.4);
  64. per_frame_4=treb_thresh = above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.5)*0.85+1.2);
  65. per_frame_5=bass_on = above(bass_thresh,1.9);
  66. per_frame_6=treb_on = above(treb_thresh,1.9);
  67. per_frame_7=swapcolour = bass_on - treb_on;
  68. per_frame_8=red_aim = if(equal(swapcolour,1),1,if(equal(swapcolour,0),0.9,0.7));
  69. per_frame_9=green_aim = if(equal(swapcolour,1),0.7,if(equal(swapcolour,0),0.3,0.6));
  70. per_frame_10=blue_aim = if(equal(swapcolour,1),0,if(equal(swapcolour,0),0.2,0.8));
  71. per_frame_11=red = red + (red_aim - red)*0.5;
  72. per_frame_12=green = green + (green_aim - green)*0.5;
  73. per_frame_13=blue = blue + (blue_aim - blue)*0.5;
  74. per_frame_14=wave_r = red;
  75. per_frame_15=wave_g = green;
  76. per_frame_16=wave_b = blue;
  77. per_pixel_1=dy = -0.1*(q1-1)*log(2-(abs(y*2 - 1.8)));
  78. per_pixel_2=dy = below(dy,0.02)*dy - 0.02;
  79. per_pixel_3=dy = dy + 0.01*(sin((x*q2*0.483) + (y*q2*1.238)) + sin((x*q2*1.612) + (y*q2*0.648)));
  80.